Structural Patterns
Overview
Structural patterns define how classes and objects are composed to form larger structures while keeping systems flexible.
Common Structural Patterns
- Adapter
- Facade
- Decorator
- Proxy
- Composite
flowchart LR
A[Client] --> B[Facade]
B --> C[Subsystem A]
B --> D[Subsystem B]
Practical Example - Facade
public class CheckoutFacade
{
public void CompleteOrder(Order order)
{
inventory.Reserve(order.Items);
payment.Capture(order.Payment);
shipping.Schedule(order.Address);
}
}
Facade reduces integration complexity for callers.
Production Guidance
- Use adapter for legacy and third-party API integration
- Use decorator for optional behavior such as caching or tracing
- Use facade to simplify complex workflows
Common Pitfalls
- Hiding critical errors behind oversimplified facades
- Creating deep decorator chains that are hard to trace
- Using proxy without explicit latency and retry strategy
Key Takeaways
- Structural patterns improve composability and maintainability.
- Facade and adapter are practical in integration-heavy systems.
- Clear boundaries and observability keep these patterns manageable.